Quick answer
The current guide baseline is v1.0.8. It changes Anomaly quality recipes, reduces each Mining upgrade to three ores, improves loading safety and Spring Pad consistency, restores movable and pickable Pistons, and fixes wide terminal text and Keypad interactions.
What changed in v1.0.8
| Change | What it affects | What to do |
|---|---|---|
| Three Anomaly recipe quality tiers | Anomaly production and input planning | Use three identical products for lower quality, three products across two types for normal, or one of each for enhanced |
| Three ores per Mining upgrade | Secret-route Mining minigame | Recount progress using three ores, not the old five-ore requirement |
| Safer loading and more consistent Spring Pads | Startup stability and physics routes | Allow the first load more time and retest old Spring Pad workarounds |
| Piston, terminal, and Keypad fixes | Movable tools, wide text, and late-game input | Retest moving or picking up Pistons and use current Keypad interactions |
After every patch
- Load a backed-up midgame save.
- Verify controls and physical buttons.
- Run one product from each unlocked source.
- Retest hidden-route blockers and item recovery.
- Compare terminal values with older numbers before spending.
Sources and evidence
Developer announcements and patch posts come from the official Steam Community page. Store version and supported platforms come from Steam.