LIVE FILE // Verified for Project P.I.T.T. v1.0.5Last field check: Aug 25, 2026
I need an answer

Active work orders

Pick the problem that matches your game and start with the shortest route to a fix.

WO-006 // Puzzle

Where are the three Fuses?

Find all three elevated Fuses, open the box, and unlock the upper route.

Open work order
WO-023 // Throughput

FAST! — 400 products/min

Prepare a controlled 400 products/min attempt and identify the bottleneck when it falls short.

Inspect requirement
WO-021 // Combo

MEGA! — x300 combo

Prepare storage, test the delivery path, and release one uninterrupted feed.

Plan the run
WO-012 // Puzzle

HEAVY? — 200 KG platform

Use six reported object weights, add a safety margin, and confirm the total on the platform display.

Open puzzle file
WO-018 // Endings

Secret ending route

A spoiler-controlled entry point for the hidden keypad and ending path.

Choose spoiler level
WO-401 // Automation

Factory keeps clogging

Trace the first visible failure from production to the Maw, then test one product at a time.

Debug the factory
I need a tool

Field utilities

Track all 23 achievements, get one phase-specific next step, or open the current community results for 400/min production, the 200 KG platform, and x300 Combo runs.

23 achievements

Achievement Tracker

Check off all 23 Steam achievements. Progress stays in your browser; no account or upload required.

Start checklist
Current-patch routes

What Should I Do Next?

Select your phase and current goal to receive a practical next action with the relevant guide attached.

Open next-step tool
I want to build better

Factory patterns you can copy

Start with the closest layout, test one product, and change the first transition that fails.

Phase 1

Early Duck Funnel

A short, visible feed lane that teaches placement and makes jams easy to see.

View pattern
Phase 2

Slick Panel Register Lane

Wider transitions and low-friction surfaces for the more awkward Cash Register shape.

View pattern
Phase 4

Three-Input Staging

Independent input lanes feeding one observable staging zone for easier debugging.

View pattern